Halder Quist
L2 · Party · frontline_guardianThe biggest of the sixteen, and everyone has quietly assumed for years that he goes first. He is frightened of the walk and covers it with competence -- the wood is split before anyone asks, the packs are checked twice. Blacksmithing 1, learned from standing near a forge rather than working one. His household failed a Proofing when he was twelve, so he is the only one on the roster who already knows what comes back.
Might15
Finesse9
Wits9
Resolve14
Spirit11
Vitality64
Physical26
Ward16
Resists none · 1.84 m tall
Casts. Strike, Shove, Shield Wall, Called Out
Carries. MainHand Conscript Blade · OffHand Conscript Targe · Chest Conscript Hauberk — Marrow Draught ×2, Plate Salve ×1, Trail Rations ×2
origin:unproofedrace:humanrole:bulwarktrait:dutifultrait:stoictrait:gentle
Ivo Pell
L2 · Party · opportunist_skirmisherFunny, quick, and the reason morale survives day two. Also the reason day six is a problem: he packed three days of food for a nine-day walk and genuinely did not think about it. Reagentry 1, Parley 1. Second son of a Reckoner's house who never once listened to a word of it, which is how he can joke about the count and still not know what is in it.
Might10
Finesse16
Wits12
Resolve10
Spirit10
Vitality48
Physical14
Ward14
Resists none · 1.68 m tall
Casts. Strike, Shove, Lunge, Trip
Carries. MainHand Conscript Blade · Chest Marsh-Hide Jerkin · Feet Marsh-Hide Boots — Flask of Oil ×2, Marrow Draught ×1, Trail Rations ×2
origin:reckoner_getrace:humanrole:skirmishertrait:sardonictrait:opportunisttrait:curious
Ossian Sill
L2 · Party · support_healerDevout, and carries the belief like a lamp held out in front of him. His family stacks the stones, so he grew up building the cairns and was told the whole time that they were holy -- and unlike his cousin Wyn he never once counted them. Apothecary 1, Parley 1. He cannot be told the truth and stay useful; the field will either break him or he will break the party.
Might9
Finesse10
Wits11
Resolve12
Spirit16
Vitality56
Physical12
Ward28
Resists none · 1.71 m tall
Casts. Strike, Shove, Mend, Wellspring
Carries. MainHand Driftwood Stave · Chest Cinderweave Robes · Ring1 Tin Band — Marrow Draught ×2, Ward Tonic ×1, Trail Rations ×2
origin:cairnwrightrace:humanrole:healerrole:supporttrait:compassionatetrait:dutifultrait:fatalistic
Rook
L2 · Party · ranged_hunterOutkin -- his family came over the shoulder of the valley two winters back and nobody has quite stopped noticing. Says little, never gets lost, and can put a line through country the rest of them cannot see. Woodcraft 2. He has not been ill a day in his life and has never once thought that strange, and nobody in Coldharrow has thought to ask.
Might10
Finesse16
Wits12
Resolve11
Spirit9
Vitality52
Physical14
Ward12
Resists none · 1.70 m tall
Casts. Loose, Shove, Aimed Shot, Pin
Carries. MainHand Hunting Bow · Chest Marsh-Hide Jerkin · Feet Marsh-Hide Boots · Amulet Conscript's Tag — Marrow Draught ×2, Trail Rations ×2
origin:outkinrace:humanrole:rangedtrait:patienttrait:secretivetrait:stoic
Sera Ombry
L2 · Party · support_controllerA Reckoner's daughter, and the only one of the sixteen who has read the count. She reads country better than anyone on the roster and argues better than anyone in the village, and she has decided -- for now, for reasons she will not give -- to say nothing about the quota. Parley 2. Every camp she stays quiet through costs her something she does not name.
Might8
Finesse11
Wits16
Resolve11
Spirit12
Vitality52
Physical10
Ward18
Resists none · 1.66 m tall
Casts. Loose, Shove, Spark, Stutter
Carries. MainHand Slag Knot · Chest Cinderweave Robes — Marrow Draught ×2, Ward Tonic ×1, Trail Rations ×2
origin:reckoner_getrace:humanrole:controllerrole:supporttrait:scholarlytrait:secretivetrait:driven
Tace Ordwin
L2 · Party · support_controllerThe herbalist's apprentice, and the only one of the sixteen who can name cairnbloom on sight without cutting it first. Apothecary 2. Every team wants her and there are four teams, so taking her is a decision about the other twelve and everybody in the yard knows it. Her household failed a Proofing; she learned every plant that keeps a person alive and has never said why.
Might9
Finesse11
Wits13
Resolve12
Spirit13
Vitality56
Physical12
Ward21
Resists none · 1.62 m tall
Casts. Strike, Shove, Marching Song, Lend Breath
Carries. MainHand Driftwood Stave · Chest Marsh-Hide Jerkin · Feet Marsh-Hide Boots — Marrow Draught ×3, Ward Tonic ×2, Trail Rations ×2, Scroll of Return ×1
origin:unproofedrace:humanrole:supporttrait:gentletrait:patienttrait:loyal
Wyn Cairnwright
L2 · Party · aggressive_frontlineThree springs of walking out to the field behind a parent and stacking what the returns left, and a head full of the exact number of stones. Blacksmithing 2 -- the best hands on the roster and the difference between finding a blade and making a better one. Wyn knows the arithmetic does not work and has been waiting, without much patience, for somebody of age to say it out loud first.
Might15
Finesse11
Wits11
Resolve13
Spirit8
Vitality60
Physical26
Ward10
Resists none · 1.75 m tall
Casts. Strike, Shove, Cleave, Hamstring
Carries. MainHand Conscript Maul · Chest Conscript Hauberk · Hands Conscript Mitts — Marrow Draught ×2, Scrap Iron ×2, Trail Rations ×2
origin:cairnwrightrace:humanrole:frontlinerole:aggressivetrait:blunttrait:driventrait:guilt-ridden
Ansel Dray
L1 · Hostile · frontline_guardianBroad for sixteen and slower than he thinks. Leads with the shield because it is the only part of the drill he enjoys. His household lost a Proofing before he was born and he has spent his whole life being the one who does not mention it.
Might13
Finesse10
Wits8
Resolve12
Spirit9
Vitality52
Physical19
Ward10
Resists none · 1.62 m tall
Casts. Strike, Shove
Carries. MainHand Practice Blade · OffHand Practice Round · Chest Drill Hauberk — nothing
race:humanorigin:unproofedrole:frontlinecohort:this-yearthreat:practice
Brin Sowe
L1 · Hostile · beast_flankerMerrit's younger sister by a year and drawn in the same season, into the fourth team rather than his. Quiet, careful with food, and the first of Linnet's four to agree out loud that sitting out the week was the sensible thing.
Might9
Finesse12
Wits12
Resolve9
Spirit10
Vitality40
Physical10
Ward12
Resists none · 1.57 m tall
Casts. Loose, Strike, Spark
Carries. MainHand Practice Bow · Chest Padded Jerkin — nothing
race:humanorigin:reckoner_getrole:rangedcohort:this-yearteam:fourth
Cuth Amblin
L1 · Hostile · aggressive_casterReads the yard better than anyone and moves too late anyway. Keeps a chalked rod he is not supposed to have. The Amblins came into the valley two generations back, which in Coldharrow is still recent enough to be worth a remark at market.
Might8
Finesse10
Wits14
Resolve9
Spirit12
Vitality40
Physical8
Ward16
Resists none · 1.58 m tall
Casts. Strike, Kindle
Carries. MainHand Chalked Rod · Chest Chalk Robe — nothing
race:humanorigin:outkinrole:castercohort:this-yearthreat:practice
Halla Wick
L1 · Hostile · beast_flankerFast, loud, and has never once waited for the whistle. Wins the first exchange and loses the third. Wick hands stack stone, and her mother taught her the courses before she could read -- flat side in, packed, shedding north -- without ever telling her what the pattern was for.
Might10
Finesse14
Wits10
Resolve9
Spirit9
Vitality40
Physical12
Ward10
Resists none · 1.55 m tall
Casts. Strike, Shove, Venom Flick
Carries. MainHand Padded Spear · Chest Padded Jerkin — nothing
race:humanorigin:cairnwrightrole:skirmishercohort:this-yearthreat:practice
Jory Wick
L1 · Hostile · aggressive_casterOut on the high terrace most days, because the wind is the only thing in Coldharrow that goes anywhere. Halla's cousin, drawn in the fourth team while she went in the second, and neither of them said a word about it in the yard.
Might8
Finesse11
Wits13
Resolve10
Spirit13
Vitality44
Physical8
Ward19
Resists none · 1.56 m tall
Casts. Strike, Stone Grip
Carries. MainHand Practice Stave · Chest Chalk Robe — nothing
race:humanorigin:cairnwrightrole:castercohort:this-yearthreat:practice
Linnet Ordwin
L1 · Hostile · beast_flankerPractises alone behind the granary where nobody counts her misses. It shows. Tace's elder sister by eleven months, out of the same cold household, and the one who worked out early that coming home with nothing is still coming home.
Might8
Finesse15
Wits11
Resolve9
Spirit8
Vitality40
Physical8
Ward8
Resists none · 1.53 m tall
Casts. Loose, Strike, Rime-Head
Carries. MainHand Practice Bow · Chest Padded Jerkin — nothing
race:humanorigin:unproofedrole:rangedcohort:this-yearthreat:practice
Merrit Sowe
L1 · Hostile · frontline_guardianSpends every free hour at the forge and swings a practice stave like a hammer. A Reckoner's son who does his father's arithmetic out loud, at the table, to people who would rather he did not, and who has never yet been given an answer.
Might14
Finesse10
Wits9
Resolve11
Spirit10
Vitality48
Physical21
Ward12
Resists none · 1.60 m tall
Casts. Strike, Shove
Carries. MainHand Practice Stave · Chest Drill Hauberk — nothing
race:humanorigin:reckoner_getrole:frontlinecohort:this-yearthreat:practice
Odo Fenn
L1 · Hostile · frontline_guardianSteady, unremarkable, and the best-provisioned of the sixteen because his mother packed for him and packed for nine days. He is on the second team. On the third day the Ashwood puts him under a stack of stone his own team builds, and his pack comes off him still buckled.
Might12
Finesse10
Wits9
Resolve11
Spirit9
Vitality48
Physical16
Ward10
Resists none · 1.61 m tall
Casts. Strike, Shove
Carries. MainHand Padded Spear · Chest Drill Hauberk — nothing
race:humanorigin:unproofedrole:frontlinecohort:this-yearteam:second
Ash Cultist
L2 · Hostile · aggressive_casterBelieves the fire is owed. Opens by soaking the floor in oil and asking politely.
Might9
Finesse10
Wits14
Resolve10
Spirit11
Vitality48
Physical12
Ward16
Resists Fire +30%, Frost -15% · 1.72 m tall
Casts. Strike, Oil Flask, Emberlance
Carries. MainHand Slag Knot · Chest Cinderweave Robes — Flask of Oil ×2
race:humanfaction:cinder-choirrole:casterthreat:standard
Marsh Lurker
L2 · Hostile · beast_flankerHalf-submerged until it isn't. Leaves venom where it walks and does not mind standing in water.
Might13
Finesse14
Wits6
Resolve11
Spirit7
Vitality52
Physical21
Ward8
Resists Venom +75%, Frost -20%, Fire -20% · 1.40 m tall
Casts. Strike, Venom Spray
Carries. MainHand Lurker Claws — nothing
race:beasthabitat:marshrole:skirmisherthreat:standard
Iron Conscript
L3 · Hostile · frontline_guardianA wall with a spear behind it. Nothing lands on this one until the plate is gone.
Might15
Finesse10
Wits8
Resolve14
Spirit8
Vitality68
Physical28
Ward11
Resists Physical +15%, Piercing +10%, Storm -10% · 1.82 m tall
Casts. Strike, Shove, Shatterblow
Carries. MainHand Conscript Spear · Chest Conscript Hauberk · Head Conscript Cap — nothing
race:humanfaction:iron-levyrole:frontlinethreat:standard
Frost Revenant
L4 · Hostile · relentless_bruiserWard-thick and patient. Will not be frozen, cannot be poisoned, and hates open flame with what is left of its heart.
Might14
Finesse8
Wits9
Resolve13
Spirit16
Vitality68
Physical27
Ward32
Resists Frost +100%, Venom +100%, Fire -30%, Piercing +25% · 1.90 m tall
Casts. Strike, Rime Lance, Hoarfrost Bloom, Stoneshard Volley
Carries. MainHand Pitted Longsword · Hands Grave-Iron Gauntlets — nothing
race:undeadfaction:grave-terracerole:bruiserthreat:elite
Stormbound Adept
L4 · Hostile · combo_casterSoaks the ground first, then punishes anyone who is still standing on it. The dangerous one in any pack.
Might8
Finesse11
Wits17
Resolve11
Spirit14
Vitality60
Physical13
Ward27
Resists Storm +50%, Frost +20%, Physical -10% · 1.76 m tall
Casts. Loose, Tidebolt, Cloudburst, Stormlash, Arc Cascade
Carries. MainHand Tidecaller Stave · Chest Tidewrap Robes — Ward Tonic ×1
race:humanfaction:stormboundrole:artillerythreat:elite
Farmstead Kin
L2 · Hostile · frontline_guardianWaves you in from the yard with the shutters open and something on the fire. There are more bowls set out than there are people in the room, and the dog does not come out. The wave is identical in every version of this and that is not an accident.
Might12
Finesse11
Wits10
Resolve11
Spirit9
Vitality52
Physical18
Ward12
Resists none · 1.68 m tall
Casts. Strike, Shove
Carries. nothing — nothing
race:humanfaction:coldharrow-countryrole:frontlinethreat:minorcontact:trade
Pack Runner
L2 · Hostile · beast_flankerLoses one-on-one and knows it, so it never arrives one-on-one. Goes through scrub that stops a grown man and is gone before the second shaft lands. Wants what is in the packs and not the fight around them.
Might8
Finesse14
Wits10
Resolve8
Spirit8
Vitality41
Physical10
Ward10
Resists none · 1.30 m tall
Casts. Loose, Strike, Disengage
Carries. MainHand Hunting Bow — nothing
race:goblinfaction:ashwood-goblinsrole:rangedthreat:minor
Peat Cutter
L2 · Hostile · frontline_guardianWorking a bank, black to the elbow, and straightens up when it sees the packs. Knows exactly what week it is and exactly what you are. Keeps working while the others talk.
Might14
Finesse11
Wits9
Resolve12
Spirit8
Vitality56
Physical23
Ward10
Resists none · 1.70 m tall
Casts. Strike, Shove
Carries. nothing — nothing
race:humanfaction:coldharrow-countryrole:frontlinethreat:minorcontact:trade
Road Trader
L2 · Hostile · opportunist_skirmisherOne handcart, one man, and a line of goods on a blanket better than the cart deserves. Out here in Proofing week, which is either very good planning or somebody else's. The prices are better than they should be.
Might11
Finesse12
Wits14
Resolve11
Spirit9
Vitality52
Physical16
Ward12
Resists none · 1.74 m tall
Casts. Strike, Shove, Disengage
Carries. MainHand Conscript Blade — nothing
race:humanfaction:unaffiliatedrole:skirmisherthreat:minorcontact:trade
Somebody On The Track
L2 · Hostile · opportunist_skirmisherFace down where the tracks fork, moving. About the age of your smallest companion. Asks for water before asking for help. The blood is real. Whether it is theirs is a separate question.
Might9
Finesse10
Wits10
Resolve12
Spirit9
Vitality56
Physical12
Ward12
Resists none · 1.58 m tall
Casts. Strike, Shove
Carries. nothing — nothing
race:humanfaction:unaffiliatedrole:skirmisherthreat:minor
Carried
L3 · Neutral · frontline_guardianOn a frame, carried by two others who have been carrying it a long while. The dressings have been changed recently and changed well. It is looking at the sky. It is not going to stop you.
Might12
Finesse6
Wits9
Resolve14
Spirit9
Vitality68
Physical20
Ward14
Resists Physical -15%, Piercing -15% · 1.60 m tall
Casts. Shove
Carries. nothing — nothing
race:orcfaction:kethu-columnrole:noncombatantthreat:nonecolumn:middle
Hedge-Physic
L3 · Hostile · support_controllerLives out here on purpose, in a turf hut under a leaning deadwood, and does not stop what she is doing when four armed sixteen-year-olds come out of the scrub. There is more drying on the racks than one person eats. She is not afraid of you and there is no obvious reason for that.
Might9
Finesse11
Wits14
Resolve13
Spirit14
Vitality64
Physical14
Ward25
Resists Venom +40% · 1.62 m tall
Casts. Strike, Mend Flesh, Sporeburst
Carries. MainHand Driftwood Stave — nothing
race:humanfaction:unaffiliatedrole:supportthreat:standardcontact:teacher
Sarn Hollow Team
L3 · Hostile · frontline_guardianSame age as you, same drill, same four days without sleep. Holds the spear the way the yard taught, which is not the way that works. Their packs are the wrong shape for four more days of food.
Might12
Finesse12
Wits11
Resolve11
Spirit10
Vitality56
Physical20
Ward16
Resists none · 1.64 m tall
Casts. Strike, Shove, Root
Carries. MainHand Conscript Spear · Chest Oiled Leathers — nothing
race:humanfaction:sarn-hollowrole:frontlinethreat:standardproofing:team
Sarn Hollow Team Lead
L3 · Hostile · support_controllerSarn Hollow comes in past the north faces, so they have lichen and no food. Carries the salves for their team and has already used most of them. Asks properly, which somehow makes it worse.
Might11
Finesse13
Wits13
Resolve12
Spirit11
Vitality60
Physical18
Ward18
Resists none · 1.69 m tall
Casts. Loose, Strike, Aimed Shot, Mend Flesh
Carries. MainHand Bonewood Recurve · Chest Oiled Leathers — Plate Salve ×1
race:humanfaction:sarn-hollowrole:supportthreat:standardproofing:team-lead
Scrapper
L3 · Hostile · opportunist_skirmisherSits on stripped deadfall sorted by size and lays four things out on a cloth. Prices everything in front of it, including you. Does not speak, and the not-speaking reads as menace until you learn it reads as nothing.
Might9
Finesse13
Wits15
Resolve10
Spirit10
Vitality52
Physical14
Ward16
Resists Fire +20%, Frost -15% · 1.36 m tall
Casts. Strike, Shove, Oil Flask, Disengage
Carries. MainHand Paired Gutting Knives · Chest Oiled Leathers — Flask of Oil ×2
race:goblinfaction:ashwood-goblinsrole:skirmisherthreat:standardtrade:firepowder
Screecher
L3 · Hostile · support_controllerRare in a pack and the reason the pack holds. What comes out of it goes through a helmet, and men who have heard it once spend the rest of the season looking for it in the trees.
Might8
Finesse11
Wits12
Resolve11
Spirit15
Vitality56
Physical11
Ward28
Resists Arcane +20%, Physical -10% · 1.28 m tall
Casts. Strike, Dirge, Lament
Carries. MainHand Driftwood Stave — nothing
race:goblinfaction:ashwood-goblinsrole:controllerthreat:elite
Trapmaker
L3 · Hostile · support_controllerSpent a day on the deadfall line and did not know who it was for. Cuts the scrub back in one place, grows it across in three, and lets you walk toward the cut place for ten minutes without noticing you were being steered.
Might9
Finesse14
Wits13
Resolve10
Spirit12
Vitality52
Physical14
Ward20
Resists Fire +15%, Frost -15% · 1.34 m tall
Casts. Strike, Loose, Oil Flask, Bramblecast, Snare
Carries. MainHand Hunting Bow — Flask of Oil ×2, Cinder Bomb ×1
race:goblinfaction:ashwood-goblinsrole:controllerthreat:standardtactic:terrain
Wickerholt Team
L3 · Hostile · opportunist_skirmisherWickerholt smiths, so the kit is better than the food. Old mail off a grandfather, a shield, and a blade that has never been used on anything. Packed for nine days. Has been out for six.
Might12
Finesse13
Wits10
Resolve11
Spirit9
Vitality56
Physical20
Ward14
Resists none · 1.66 m tall
Casts. Strike, Shove, Trip
Carries. MainHand Conscript Blade · OffHand Conscript Targe · Chest Marsh-Hide Jerkin — nothing
race:humanfaction:wickerholtrole:frontlinethreat:standardproofing:team
Wickerholt Team Lead
L3 · Hostile · frontline_guardianSixteen, from a village four days round the mountain, on the same errand in the same week. Walks out ahead of their line to talk, alone, which costs them everything if they are wrong about you.
Might13
Finesse11
Wits12
Resolve13
Spirit10
Vitality64
Physical23
Ward16
Resists none · 1.71 m tall
Casts. Strike, Shove, Shatterblow, Shield Wall
Carries. MainHand Pitted Longsword · OffHand Bell-Bearer's Buckler · Chest Conscript Hauberk — Plate Salve ×1
race:humanfaction:wickerholtrole:frontlinethreat:standardproofing:team-lead
Drover
L4 · Neutral · frontline_guardianBoth hands on a carrying frame and an axe on the belt it cannot reach. Nine days of this has taken the skin off its shoulders and it has not put the frame down once. It will set it down before it fights. Setting it down takes time.
Might16
Finesse10
Wits10
Resolve15
Spirit9
Vitality76
Physical32
Ward15
Resists none · 1.98 m tall
Casts. Strike, Shove
Carries. MainHand Hooked Boarding Axe — nothing
race:orcfaction:kethu-columnrole:noncombatantthreat:nonecolumn:middle
Hill Trapper
L4 · Hostile · opportunist_skirmisherHas worked this country since before anyone in your party was thought of. Wire, frames, cured hide, a steading built in a pass mouth. Watched something come down that pass this week and has not decided what to do about it. The good snares are already off the line.
Might12
Finesse15
Wits14
Resolve13
Spirit10
Vitality68
Physical22
Ward18
Resists Frost +20% · 1.70 m tall
Casts. Loose, Strike, Pin, Snare
Carries. MainHand Hunting Bow · Chest Marsh-Hide Jerkin — nothing
race:humanfaction:unaffiliatedrole:rangedthreat:standardcontact:teacher
Outrider
L4 · Hostile · opportunist_skirmisherA mile ahead of everything, crouched over the scree checking whether it will take weight. Marks the route as it goes and does not hide the marks. Has not looked at the horizon once.
Might13
Finesse15
Wits13
Resolve12
Spirit9
Vitality64
Physical25
Ward15
Resists Physical +10%, Frost +20% · 1.94 m tall
Casts. Strike, Shove, Trip, Disengage
Carries. MainHand Hooked Boarding Axe · Hands Grave-Iron Gauntlets · Feet Grave-Iron Sabatons — nothing
race:orcfaction:kethu-columnrole:skirmisherthreat:standardcolumn:ahead
Stonelayer
L4 · Neutral · frontline_guardianOff the line of march with a pile half built, working without hurry, in country that has no shortage of stones. Does not look up when you arrive and does not stop. There is nothing growing on it yet.
Might15
Finesse11
Wits12
Resolve14
Spirit11
Vitality72
Physical30
Ward20
Resists Physical +10% · 1.96 m tall
Casts. Strike, Shove
Carries. Hands Grave-Iron Gauntlets — nothing
race:orcfaction:kethu-columnrole:noncombatantthreat:nonecolumn:off-march
War-Site Digger
L4 · Hostile · frontline_guardianPrises sheets of something off warm ground and wraps them in wet sacking, and keeps the sacking wet. Has done well out of it. Talks a great deal, immediately, to four armed strangers, because it has been a while since anyone came past.
Might14
Finesse11
Wits11
Resolve12
Spirit9
Vitality64
Physical27
Ward15
Resists none · 1.76 m tall
Casts. Strike, Shove
Carries. Chest Oiled Leathers — nothing
race:humanfaction:unaffiliatedrole:frontlinethreat:minorcontact:teacher
Column Heavy
L5 · Hostile · frontline_guardianWalks at the head in dark plate repaired more times than it was made. Does not hurry and does not break step, because the thing behind it cannot break step either. Steps aside for nothing for the same reason a cart does not.
Might17
Finesse9
Wits10
Resolve15
Spirit9
Vitality81
Physical37
Ward17
Resists Physical +25%, Piercing +20%, Frost +15%, Storm -15% · 2.05 m tall
Casts. Strike, Shove, Shatterblow, Root
Carries. MainHand Ashwood Maul · Chest Grave-Iron Cuirass · Head Grave-Iron Great Helm · Hands Grave-Iron Gauntlets · Feet Grave-Iron Sabatons — nothing
race:orcfaction:kethu-columnrole:frontlinethreat:elitecolumn:head
Somebody the party has known their whole life, on a line with eleven others, kneeling because standing was not offered. Not a combatant, not scenery, and not a rescue objective the game will announce. They are simply present, in the middle of the square, in the fire lane, for the whole fight.
Might9
Finesse9
Wits10
Resolve8
Spirit9
Vitality37
Physical10
Ward10
Resists none · 1.68 m tall
Casts. Shove
Carries. nothing — nothing
race:humanfaction:coldharrowrole:noncombatantthreat:nonestate:roped
Ashpicker
L3 · Hostile · opportunist_skirmisherWalks behind whatever went through first and takes what it did not want. There are always more of these than anyone counted and not one of them is worth a prepared ability.
Might8
Finesse13
Wits9
Resolve8
Spirit8
Vitality45
Physical11
Ward11
Resists Physical -15% · 1.24 m tall
Casts. Strike, Trip
Carries. MainHand Paired Gutting Knives — nothing
race:goblinfaction:ashwood-goblinsrole:skirmisherthreat:trashtactic:numbers
Still Standing
L4 · Party · frontline_guardianHeld the third terrace with a spear off the wall and a door for a shield and is still holding it when the party comes over the rise, because nobody told them the gate was gone. Joins the moment they are reached. Every one of these the party gets to is one more, and the number at the end of the night is the only number in the Homecoming that the party's own choices moved.
Might14
Finesse11
Wits10
Resolve14
Spirit10
Vitality72
Physical27
Ward18
Resists none · 1.72 m tall
Casts. Strike, Shove, Shield Wall
Carries. MainHand Conscript Spear · Chest Conscript Hauberk · Head Conscript Cap — nothing
origin:coldharrowrace:humanfaction:coldharrowrole:frontlinethreat:standardally:rescuedtrait:hardenedtrait:wary
Anwen Threep
L5 · Hostile · support_controllerReads country the way Sera Ombry does and came to the same conclusions about the same evidence four days round the other side of the mountain. She has worked out most of what the party has worked out. Neither team will find that out, because they are going to fight instead.
Might10
Finesse13
Wits16
Resolve12
Spirit14
Vitality68
Physical20
Ward29
Resists none · 1.66 m tall
Casts. Strike, Loose, Bramblecast, Snare, Smokefall, Raise
Carries. MainHand Cinder Focus · Chest Marsh-Hide Jerkin · Head Marsh-Hide Hood — Ward Tonic ×1
race:humanfaction:wickerholtrole:controllerthreat:eliteproofing:team
Dunnock
L5 · Hostile · opportunist_skirmisherWickerholt's quiet one, and the party has their own. Says nothing during the talking and nothing during the fighting and is on high ground before either starts. If Rook is in the party the two of them will end up shooting at each other across two hundred paces of cairn terrace, which is a sentence nobody in either village will ever be told.
Might11
Finesse16
Wits14
Resolve11
Spirit10
Vitality64
Physical22
Ward20
Resists none · 1.63 m tall
Casts. Loose, Aimed Shot, Pin, Worry, Disengage
Carries. MainHand Bonewood Recurve · Chest Oiled Leathers · Feet Oiled Treads — nothing
race:humanfaction:wickerholtrole:wardenthreat:eliteproofing:teamtactic:height
Mag Selwy
L5 · Hostile · support_controllerThe one who keeps the other three upright, which is the same job Ossian Sill or Tace Ordwin is doing eighty paces away. Focuses whoever is worst rather than whoever is loudest, so killing her first is correct and the party will feel it either way.
Might10
Finesse11
Wits13
Resolve13
Spirit16
Vitality72
Physical20
Ward34
Resists none · 1.61 m tall
Casts. Strike, Mend Flesh, Second Wind, Bulwark Chant, Ward of the Ninth Bell
Carries. MainHand Tidecaller Stave · Chest Tidewrap Robes · Head Tidewrap Veil — Marrow Draught ×2
race:humanfaction:wickerholtrole:healerthreat:eliteproofing:team
Ropewalker
L5 · Hostile · opportunist_skirmisherCrosses the gap between the lips on a line laid this morning, hands free, at a speed that suggests the line is not the frightening part. There are two of these and they exist so that taking a lip is not the same as keeping it.
Might10
Finesse16
Wits12
Resolve10
Spirit9
Vitality60
Physical20
Ward17
Resists Physical -10% · 1.29 m tall
Casts. Strike, Lunge, Trip, Disengage, Backstab
Carries. MainHand Marsh Dirk — nothing
race:goblinfaction:ashwood-goblinsrole:skirmisherthreat:elitetactic:height
Coffle Warden
L6 · Hostile · frontline_guardianStands with the roped line of villagers at its back and keeps it there. Will not leave them, which reads as cruelty and is in fact the reason they are still alive: everything else in the square is on fire and this one has one job and is doing it. Fights with the coffle behind it, so every line the party draws through it goes through somebody from Coldharrow as well.
Might17
Finesse10
Wits12
Resolve16
Spirit10
Vitality89
Physical39
Ward22
Resists Physical +25%, Frost +15%, Storm -15% · 1.99 m tall
Casts. Strike, Shove, Called Out, Guard Order, Interpose, Pin
Carries. MainHand Marsh Harpoon · Chest Grave-Iron Cuirass · Head Grave-Iron Great Helm · Hands Grave-Iron Gauntlets · Feet Grave-Iron Sabatons — nothing
race:orcfaction:kethu-columnrole:bulwarkthreat:elitecolumn:middleguards:coffle
Corrin Vaile
L6 · Hostile · frontline_guardianWickerholt's team lead, sixteen, in the best kit his village could put on anyone, because Wickerholt are smiths and that is what they have instead of food. Walked out ahead of his line to talk to you and is still standing there while both sides work out whether that was brave or stupid. Carries his village's tally in a wax tablet on his belt and the number on it is worse than yours.
Might16
Finesse12
Wits13
Resolve15
Spirit10
Vitality85
Physical37
Ward22
Resists none · 1.74 m tall
Casts. Strike, Shove, Shatterblow, Shield Wall, Called Out, Interpose, Last Stand
Carries. MainHand Foundry Hammer · OffHand Marshwood Round · Chest Ashglass Brigandine · Head Ashglass Helm · Hands Ashglass Vambraces · Feet Ashglass Greaves — Plate Salve ×2, Charred Ledger ×1
race:humanfaction:wickerholtrole:bulwarkthreat:bossboss:minibossproofing:team-lead
Hesk, Second Count
L6 · Hostile · support_controllerTook the stones over when Vesk stopped being able to hold them, which is either a promotion or a sentence depending on how the defile went. Does the job worse and knows it, and compensates with the noise, which works better than it should.
Might10
Finesse13
Wits13
Resolve12
Spirit17
Vitality72
Physical22
Ward39
Resists Arcane +25%, Physical -10% · 1.33 m tall
Casts. Strike, Loose, Dirge, Lament, Crescendo, Snare, Oil Flask
Carries. MainHand Driftwood Stave — Flask of Oil ×2
race:goblinfaction:ashwood-goblinsrole:controllerthreat:bossboss:minibossreactive:vesk_dead
Ide Pallow
L6 · Hostile · opportunist_skirmisherSarn Hollow's lead, and the third party on the verge. Arrives at the worst possible moment for both of the other two, which from where Sarn Hollow are standing is the best possible moment. Not an ally and not an enemy: a fourth pressure on a piece of ground that already had three.
Might13
Finesse16
Wits14
Resolve12
Spirit10
Vitality72
Physical29
Ward22
Resists none · 1.69 m tall
Casts. Strike, Shove, Lunge, Flurry, Read the Room, Riposte
Carries. MainHand Marsh Dirk · OffHand Conscript Targe · Chest Marsh-Hide Jerkin · Feet Marsh-Hide Boots — Stride Tonic ×1
race:humanfaction:sarn-hollowrole:skirmisherthreat:eliteproofing:team-leadthird-side
Vesk Ninestone
L6 · Hostile · support_controllerSmall even for a goblin and the only one on the lip who is not moving. Counts her dead in stones and has laid nine, which is the whole of her name and the whole of her authority: goblins have not needed anyone to hold a count for two hundred years and now they do. Fights the ground rather than the party, and has been fighting this particular ground since before the party had a heading.
Might9
Finesse17
Wits16
Resolve13
Spirit13
Vitality76
Physical19
Ward29
Resists Fire +20%, Physical -10%, Frost -15% · 1.31 m tall
Casts. Strike, Loose, Aimed Shot, Oil-Head, Pin, Bramblecast, Snare, Oil Flask, Read the Room
Carries. MainHand Conscript Crossbow — Flask of Oil ×3, Cinder Bomb ×2
race:goblinfaction:ashwood-goblinsrole:controllerthreat:bossboss:minibosstactic:terraincolumn:pushed
Gatebreaker
L7 · Hostile · relentless_bruiserOne of the four who did the Gatehead. The short landward wall held for two hundred years because nothing had ever leaned on it, and these leaned on it in the dark for about as long as it takes to eat. Fights in the broken arch because that is where it is used to standing now.
Might18
Finesse10
Wits10
Resolve15
Spirit9
Vitality89
Physical44
Ward21
Resists Physical +25%, Piercing +20%, Storm -15% · 2.08 m tall
Casts. Strike, Shove, Shatterblow, Cleave, Shield Shove
Carries. MainHand Hooked Boarding Axe · OffHand Foundry Pavise · Chest Ironguard Cuirass · Head Ironguard Close Helm · Feet Ironguard Sabatons — nothing
race:orcfaction:kethu-columnrole:reaverthreat:elitecolumn:head
The One Walking Backwards
L7 · Hostile · frontline_guardianLast in the order and facing the wrong way, which is not a mistake and has not been a mistake for nine days. Whatever the column is walking away from, this is the thing between it and them, and it has been doing that job long enough to be good at it and long enough to be tired. Does not pursue. Does not need to.
Might18
Finesse10
Wits12
Resolve17
Spirit10
Vitality98
Physical44
Ward23
Resists Physical +30%, Piercing +25%, Frost +15%, Storm -15% · 2.02 m tall
Casts. Strike, Shove, Shatterblow, Shield Wall, Interpose, Root, Oath of the Wall
Carries. MainHand Hooked Boarding Axe · OffHand Foundry Pavise · Chest Ironguard Cuirass · Head Ironguard Close Helm · Hands Ironguard Gauntlets · Feet Ironguard Sabatons — nothing
race:orcfaction:kethu-columnrole:bulwarkthreat:bossboss:minibosscolumn:tail
Hakkun Roadmaker
L10 · Hostile · relentless_bruiserThe head of the column, and the first orc in Act 1 with a name -- which the party only learns if somebody in it can ask. Its trade is road: it goes ahead of a moving people and makes ground passable, and the only passable ground in this valley is one gate at the top of one switchback. It did not come for Coldharrow. It came for the road, and Coldharrow was standing on it, and there was never going to be enough of either.
Might21
Finesse11
Wits13
Resolve18
Spirit11
Vitality116
Physical60
Ward32
Resists Physical +30%, Piercing +25%, Fire +20%, Frost +20%, Storm -20% · 2.19 m tall
Casts. Strike, Shove, Shatterblow, Sundering Arc, Cleave, Overdraw, Shield Shove, Root
Carries. MainHand Roadbreaker · Chest Ironguard Cuirass · Head Ironguard Close Helm · Hands Ironguard Gauntlets · Feet Ironguard Sabatons — Greater Plate Salve ×1
race:orcfaction:kethu-columnrole:reaverthreat:bossboss:act-bosscolumn:headparley:old-tongue